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Games In Everyday Life And Why That Matters To You
Friday, September 21, 2012 from 9:00 AM to 8:30 PM
Please join the MIT Game Lab for our first symposium Games In Everyday Life And Why That Matters To You!
Early Registration begins on July 31, 2012 and closes at midnight on August 31, 2012.
Registration is now closed. Registrations will not be sold at the door.
The symposium will open with a lecture from leading new media scholar, Professor Henry Jenkins, the US Executive Director of the Singapore-MIT GAMBIT Game Lab, Philip Tan, and the current director of the Comparative Media Studies at MIT, Professor William Uricchio and will be followed by a keynote from visionary game developer Peter Molyneux. Afterward, the symposium will continue with the following four panels: Applied Game Research: Players, Design, and Technology, Games for Learning, Meaningful R&D Partnerships, and Positive Game Lab Impact. The symposium will then close with a keynote from Professor Sebastian Seung,
creator of EyeWire and leading computational neuroscientist at MIT.
After the symposium, please join us for a closing reception at the R&D Commons at MIT's Stata Center (32 Vassar St. Cambridge, MA 02139).
Please feel free to contact the Communication Director of the MIT Game Lab, Generoso Fierro, with any questions at firstname.lastname@example.org.
When & Where
MIT Game Lab
At the MIT Game Lab, we explore the potential of play in all these realms, particularly as it is amplified by new technologies. Combining the inventiveness of MIT engineering and computer science, the pedagogy of the MIT Education Arcade, and the research and development of the Singapore-MIT GAMBIT Game Lab, the newly configured MIT Game Lab brings together scholars, creators, and technologists to teach, conduct research, and develop new approaches for applied game design and construction. Our symposium will feature leading game researchers and industry professionals who will speak about their work and also discuss collaborations throughout games.